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Using at least 2 words from Chapter 5 such as line, color, fabric, distressing, rendering, etc, identify in a paragraph how at least 2 of the objectives listed will be communicated in your design.

READ RUMPLE SCHUMPLE.  

  1. State the theme.  (2) REMEMBER:  Theme is what the paly is all about stated in the form of a moral or lesson.
  • State What stage space you think the play should be done in (proscenium, thrust, arena) and why. Keep in mind that the reasons for selection of the space should be specific to that type of space.  For instance:  “I chose proscenium because it is intimate” is not a specific statement because that same thing can be said about the other stage spaces.  (2)
  • Do an outline of one of the sections in Chapter 5 of the textbook on design elements.  You may select from Scenery, Costumes, Lights, Sound, or Projection Design.  You are to outline all pages pertaining to the area.  Outlines should include at a minimum headings and subheadings (I, II, III, A, B, C, a, b, c) If you do not have a book, send me a REMIND message and I will make one available in the campus library on reserve to which any in the course can have access. (4)

 

Select a different area than you selected in IV above to complete the next question.  

Select only one of the following: SET or COSTUMES or LIGHTS or SOUND TO DESIGN:

  1. Design the set (10 pts.)
  2. Using at least 2 words from Chapter 5, identify in a paragraph how at least 2 of the objectives listed will be communicated in your design:
  3. Tone and mood
  4. Location
  5. Period
  6. Style/genre – Realism, nonrealism, comedy, drama, farce, kabuki etc.

 

  1. Create and turn in a ground plan(2 dimensional representation) that attempts to be to-scale

OR 

  1. Design the costumes (10pts.)
  2. Using at least 2 words from Chapter 5 such as line, color, fabric, distressing, rendering, etc, identify in a paragraph how at least 2 of the objectives listed will be communicated in your design:
  3. Tone and mood
  4. Period and Location
  5. Nature of the Character
  6. Style/genre – Realism, nonrealism, comedy, drama, farce, kabuki, etc.

 

  1. Create and turn in a rendering for one of the characters

OR 

  1. Design the lights (10 pts.)
  2. Using at least 2 words from Chapter 5 such as downlight, fade, Fresnel, etc. identify in a paragraph how at least 2 of the objectives listed below will be communicated in your design:
  3. Tone and mood
  4. Period and Location
  5. Nature of the Character
  6. Style/genre – Realism, nonrealism, comedy, drama, farce, kabuki, etc.

 

  1. Create and turn in a light cue sheet for the production

OR 

  1. Design the sound (10pts.)
  2. Using at least 2 words from Chapter 6, identify in a paragraph how at least 2 of the objectives listed below will be communicated in your design:
  3. Tone and mood
  4. Period and Location
  5. Nature of the Character
  6. Style/genre – Realism, nonrealism, comedy, drama, farce, kabuki, etc.
  7. Create and turn in a sound cue sheet for the production

 

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